Ship Cost Adjustment
I have just made a game change in order to resolve a game issue. Before now it was possible to create a larger ship class vessel for a cheaper cost then a smaller class. Although this can still be possible to a degree the effects will be less noticeable.
What does this mean for you?
All ships (excluding ships given to starter player and Fighter class ships) have increased in cost. The costs for each class of ship has been increased by the following:
Strikers will have a base cost of:
Scions will have a base cost of:
Destroyers will have a base cost of:
Battleships will have a base cost of:
Titans will have a base cost of:
What noticeable changes will you see?
- There will be a noticeable change in MRs (Military Ratings) -> these will increase.
- There will also be a change in battles in regards to experience points. A Fighter killing a Scion will gain the experience points they deserve rather then in some cases where they gained less points then a Scion was gaining vs the same Fighter.
- The costs of all ships have now increased - due to this reason i may need to make some changes to the income of planets. I will monitor this over the next week.
These are not final stats and if need be i will make changes in order to make the game better and more realistic
Good luck with the changes
- AndyAuthor: Pestilence